Update (V0.70) launching on October 14th, introducing third-floor level 7 with unknown enemies and gimmicks in "Wizlite"

Note: the original Japanese article can be found at:
https://www.4gamer.net/games/810/G081016/20251010022/

Editorial Department: Yonoshima | 2025/10/10 03:43 (UTC)

5DIMS announced today (October 10, 2025) that it will release an update (V0.70) for its command-based battle rogue-lite RPG “Wizlite: Everybody Loved RPGs,” currently in early access on Steam, on October 14.

Thumbnail image No.001 / “Wizlite”, implementing third-layer floor 7 with unknown enemies and traps, update (V0.70) scheduled for October 14

Steam “Wizlite: Everybody Loved RPGs”

This game combines command-based battles with rogue-lite mechanics, delivering an enjoyable RPG experience in about 15 minutes per run. Players form parties of multiple adventurers and delve into dungeons. Inside the dungeon, they’ll feel tension from battles, traps hidden within treasure chests, and strategic decisions—such as whether to press forward or rest—based on their party’s condition, all delivered with a fast-paced, satisfying rhythm reminiscent of Wizardry.

Thumbnail image No.002 / “Wizlite”, implementing third-layer floor 7 with unknown enemies and traps, update (V0.70) scheduled for October 14

The latest update introduces “Floor 7 (the first floor of the third layer).” This new area features unknown enemies and traps, promising an even more thrilling adventure than before.

Additionally, a new power-up called “Knowing When to Quit” has been added, with improvements that allow chests to be opened immediately when no trap is present. User interface enhancements have also been implemented.

Official Website for “Wizlite: Everybody Loved RPGs”


【Wizlite】Major Update Finally Unlocks Third Layer – Floor 7!
V0.70, featuring various improvements, launches on October 14

We are pleased to announce the release of the latest version (V0.70) of our dungeon rogue-lite game “Wizlite: Everybody Loved RPGs,” currently in early access. This update features the long-awaited Floor 7—the first floor of the third layer! In this new area, filled with unknown enemies and traps, players can enjoy an even more thrilling adventure than ever before. Drawing on feedback from Gamescom 2025 and previous versions, we’ve made numerous improvements to gameplay responsiveness—making it easier to play, yet harder to clear, resulting in a complete rebirth.

Thumbnail image No.001 / “Wizlite”, implementing third-layer floor 7 with unknown enemies and traps, update (V0.70) scheduled for October 14

“Wizlite” is a rogue-lite RPG where every playthrough brings new adventures and discoveries. Please look forward to the release of version 0.70!

Key Additions in V0.70

  • Addition of Floor 7 (third layer)
  • Separation of main menu (top menu) and base menu
  • Introduction of new power-up: “Knowing When to Quit”
  • Improved system allowing immediate chest opening when no trap is present
  • Various other minor UI improvements, among others